The Philosophers' Stone Campaign

Joshua, the Ancient
(Master of Nature)

Treant: Joshua

Home City: n/a
Symbol: Lashing tongue
Alignment:
Neutral
Race: Treant
Class:

Druid 18
Hit Dice: 18d6+12 (Drd)
Hit Points: 180
Initiative: -2
AC: 22
Attacks:
2x Slam (+20/+20)
Damage:
2x Slam (1d8+5)
Face/Reach: 15' / 15'
Special Attacks:
Druid Spells
Special Qualities:
Animate Trees (Sp): Animate 2 trees (180') as 'Liveoak' spell (CL12)
Damage reduction (Ex): 10/slashing
Double Damage against Objects (Ex): Only on a full attacks
Immunity to all mind-affecting effects (charms, compulsions, etc).
Immunity to poison, sleep effects, paralysis, polymorph & stunning
Low Light Vision
Not subject to critical hits
Proficient with its natural weapons only, and no Armor
Plants breathe and eat, but do not sleep
Trample (Ex): 2d6+7, Reflex DC27 half
Vulnerability to fire: +50% to the damage from Fire
Saves:

Reflex: +6 Fortitude: +22 Will: +19
Abilities:
Str: 21 Dex: 6 Con: 25 Int: 12 Wis: 24 Chr: 14
Skills:
Appraise 1, Balance -2, Bluff 2 ,Climb 5, Concentration 17, Decipher Script -, Diplomacy 30, Disable Device -, Disguise 2, Escape Artist -2, Forgery 1, Gather Information 2, Handle Animal 20, Heal 20, Hide -10+16, Intimidate 2, Jump -7, Listen 15, Move Silently -2, Open Lock -, Ride 0, Search 1, Sense Motive 30, Sleight of Hand -, Speak Language 2, Spellcraft -, Spot 15, Survival 9+4, Swim 5, Tumble -, Use Magic Device -, Use Rope -2, Languages, Knowledge - Nature 25
Feats:
Blind-Fight, Toughness, Track, Natural Spell, Alertness, Negotiator, Power Attack

Character Sheet PDF

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