The Philosophers' Stone Campaign

Jarlaxle Baenre

Jarlaxle Baenre

Home City: Menzoberranzan
Symbol:
Alignment:
Chaotic Neutral
Race: Drow
Class:

Rogue 5/Fighter 4/Duelist 9
Hit Dice:5d6+10(Rog) /4d10+8(Ftr) /9d8+18(Dlt)
Hit Points: 127
Initiative: +12
AC: 30
Attacks:
Wounding Rapier+2 (+20/+15/+10/+5) or
8 Daggers of Returning+4 (+25/+20/+15/+10)
Damage:
Wounding Rapier+2 (1d6+4 18-20) or
8 Daggers of Returning+4 (1d4+8 17-20)

Face/Reach: 5' / 5'
Special Attacks:
Sneak Attack +3d6, Precise Strike (Ex): +1d6 Dmg, Magic Wands
Special Qualities:
Darkvision (Ex): 120 ft.
Immune to sleep spells and effects (Ex)
+2 racial bonus on saves against enchantment spells and effects
+2 racial bonus on Will saves against spells and spell like effects
+2 racial bonus on Listen, Search & Spot Checks
Automatic Search check when passing within 5 feet of hidden doors
Spell-Like Abilities (Sp):
• Dancing Lights: 1/day, CL 18 <O>
• Darkness: 1/day, CL 18 <O>
• Faerie Fire: 1/day, CL 18 <O>
Light Blindness (Ex)
Trapfinding
Evasion (Ex): Take no damage on successful Reflex save
Trap Sense (Ex): +1 Reflex vs Traps, +1 AC vs Traps
Uncanny Dodge (Ex)
Canny Defense (Ex): AC bonus of +4
Improved Reaction (Ex): +4
Enhanced Mobility (Ex)
Grace (Ex):
Acrobatic Charge (Ex)
Elaborate Parry (Ex): +9 dodge bonus to AC (defensive fighting only)
Deflect Arrows (when wielding a light or one-handed piercing weapon)
Saves:

Reflex: +17 Fortitude: +10 Will: +8
Abilities:
Str 14, Dex 18, Con 15, Int 18, Wis 16, Cha 20
Skills:
Appraise 10, Balance 5, Bluff 25, Climb 10, Concentration 2, Decipher Script 10, Diplomacy 15, Disable Device 5, Disguise 5+2,
Escape Artist 15, Forgery 10, Gather Information 20, Handle Animal -,
Heal 3, Hide 10, Intimidate 20, Jump 10, Listen 10, Move Silently 10,
Open Lock 10, Ride 4, Search 10, Sense Motive 20, Sleight of Hand 10,
Speak Language 7, Spellcraft -, Spot 15, Survival 3, Swim 2, Tumble 10,
Use Magic Device 20+2, Use Rope 4+2, Knowledge - Local 20
Feats:
Combat Reflexes, Dodge, Combat Expertise, Improved Initiative,
Quick Draw, Mobility, Spring Attack, Leadership, Wpn Focus: Dagger
Improved Crit.: Dagger, Wpn Specialization: Dagger
Magic Items:
Bracers of Armor & Daggers, Cloak of Scintillating Colors & Invisibility
Vest of Escape and Many Pockets, Ring of Protection +5
Diatrym Feather of Wondrous Power, Hat of Holding
Boots of Silence and Sound, Necklace of Magic Missles
Eyepatch of Mind Shielding & Clairvoyance, Portable Hole
Ring of Language: Tongues, Comprehend Language, Read Magic
Pants of Endure Elements, Orb of Healing, Earings of Resist
Wands:
Evocation (Lvl 10): Fireball (18), Lightning Bolt (17), Daylight (23), Web (8)
Conjuration (Lvl 10): Dimension Door (15), Minor Creation (12)
Necromancy (Lvl 10): Animate Dead (16), Cause Fear (13), Halt Undead (15)
Enchantment (Lvl 10): Heroism (9), Suggestion (16)

Character Sheet PDF

From Wikipedia:
Jarlaxle is a fictional character in the Forgotten Realms campaign setting based on the Dungeons & Dragons fantasy role-playing game. He first appeared in the 1990 novel, Exile, by R. A. Salvatore as the charismatic and opportunistic drow leader of the mercenary band, Bregan D'aerthe. The character has appeared again in subsequent novels including the more recent Road of the Patriarch and the just released The Pirate King. He also has a cameo in the CRPG Baldur's Gate II: Shadows of Amn, in which he tricks the PC into stealing gems for him from an undead lich.

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