The Philosophers' Stone Campaign

The Ghostlord
(Fuhrer of Necropolis)

Lich: The Ghostlord

Home City: Necropolis
Symbol: Lion's Head
Alignment:
Neutral Evil
Race: Lich
Class:

Druid 5 / Blighter 6 / Cleric 7
Hit Dice: 5d12 (Drd) 6d12 (Blt) 7d12 (Clr)
Hit Points: 122
Initiative: +5
AC: 22
Attacks:
Mortisia+2 (+15/+10/+5) and Sting (+13)
Damage:
Mortisia+2 (1d6+5) and Sting (1d4+2)
Face/Reach: 5' / 5'
Special Attacks:
Spells, Touch Attack (1d8+5 Negative energy + paralysis FOR DC 25)
Special Qualities:
Damage Reduction 15/Bludgeoning
Turn Resistance +4
Immune to cold, electricity, polymorph, mind affecting attacks
See Invisibility*
Fast Healing 3hp/round*
Saves:

Reflex: +6 Fortitude: +11 Will: +15
Abilities:
Str 14, Dex 12, Con 10, Int 16, Wis 18, Cha 20
Skills:
Appraise 3, Balance 1, Bluff 20, Climb 2, Concentration 20,
Decipher Script -, Diplomacy 11, Disable Device - , Disguise 5+2,
Escape Artist 1
, Forgery 3, Gather Information 5, Handle Animal 15,
Heal 4
, Hide 9, Intimidate 20, Jump 2, Listen 20, Move Silently 9,
Open Lock -
, Ride 3, Search 11, Sense Motive 12, Sleight of Hand -,
Speak Language 4
, Spellcraft 18, Spot 15, Survival 8+4, Swim 2,
Tumble -
, Use Magic Device -, Use Rope 1, Knowledge - Nature 15,
Knowledge - Planes 15 Money
, Knowledge - Religion 15
Feats:
Extra Turning, Improved Turning, Improved Initiativem, Eschew Materials,
Natural Spell, Skill Focus: Spellcraft, Ability Focus, Multiattack

Character Sheet PDF

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