The Philosophers' Stone Campaign

George Shrinks
(Current Character)

Elf Wizard, George Shrinks

Home City: Elsirnor
Symbol: Staff
Alignment:
Chaotic Good
Race: Elf
Class:

Citizen of Elsirnor 1 / Wizard 1
Hit Dice: 1d8+2 (CoE), 1d4+2 (Wiz)
Hit Points: 12
Initiative: +4
AC: 15
Attacks:
Quarterstaff (+0) or Composite Shortbow (+4)
Damage:
Quarterstaff (1d6), Shortbow (1d6)/x3
Special Attacks:
Spells
Special Qualities:
Low-light vision, Immune to Sleep spells and effects
Saves:

Reflex: +4 Fortitude: +7 Will: +6
Abilities:
Str: 10 Dex: 18 Con: 12 Int: 16 Wis: 12 Chr: 10
Skills:
Appraise +3, Balance +4, Bluff +4, Climb +3, Concentration +1, Decipher +4, Diplomacy +0, Disable Device +4, Disguise +0,
Escape Artist +4, Forgery +3, Gather Information +0,
Handle Animal +0, Heal +6, Hide+4, Intimidate +0, Jump +3,
Listen +7, Move Silently +5, Open Lock +5, Ride +4, Search +6, Sense Motive +1, Sleight of Hand +6, Speak Language +5,
Spellcraft +8, Spot +10, Survival +1, Swim +4, Tumble +8,
Use Magic Device +3, Use Rope +5
Feats:
Scribe Scroll, Spell Focus (Conjuration), Augmented Summoning

Character Sheet PDF
The Only Sheet MCS

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